Coming nearly ten years after the groundbreaking original, Doom 3 continues id Software's first-person shooter series with a true 3D engine
featuring bump-map texturing and enhanced lighting and shadow effects. Players will revisit the setting introduced in 1993's Doom but with a more
involved storyline written by sci-fi scribe Matthew Costello (of 7th Guest and The 11th Hour fame).
The result is a more cinematic experience than in games past, with elements of horror interwoven with the action to create a sense of tension. Shadows
sometimes appear a split second before enemies attack, creatures materialize in the reflections of mirrors, and monsters can break through walls. Certain
classic enemies have also been upgraded, such as the imps, which now stare players down with glaring eyes before pouncing on them.
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sabato 12 giugno 2010
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